Gaussian Curvature Hard Line An Introduction to NURBS


David F. Rogers
Gaussian Curvature Two Hard Lines

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The latest from a computer graphics pioneer, An Introduction to NURBS is the ideal resource for anyone seeking a theoretical and practical understanding of these very important curves and surfaces. Beginning with Bezier curves, the book develops a lucid explanation of NURBS curves, then does the same for surfaces, consistently stressing important shape design properties and the capabilities of each curve and surface type. Throughout, it relies heavily on illustrations and fully worked examples that help you grasp key NURBS concepts and deftly apply them in your own work. Supplementing the lucid explanations are illuminating accounts of the history of NURBS, written by some of its most prominent figures.

Whether you write your own code or simply want deeper insight into how your computer graphics application works, An Introduction to NURBS will enhance and extend your knowledge to a degree unmatched by any other resource.


Vital information applicable in many different areas: CAD, scientific visualization, animation, computer games and more.

Designed for anyone with first-year undergraduate mathematics.

Details specific NURBS-based techniques.

Presents all important algorithms in easy-to-read pseudocode. C-code implementations are available.

Includes complete references to additional NURBS resources.

Copyright © 2000 David F. Rogers. All rights reserved.